Spring 2022 6th UOS 1
Alternative Locomotion- 6/7/8
Learners will evaluate different types of locomotion while engaging in hands on activities related to alternative power.
We will be exploring wind, solar, steam, potential energy and magnetic tracks to make objects move. Some of the planned activities are building a small solar car, a pop pop steam powered boat, a rubber band plane and a maglev car. For each project we will research the pros and cons for each type of energy sources. The culminating project will be to present your findings using digital tools and your models.
Biomedical Engineering—6th
Biomedical engineering is the application of the principles and problem-solving techniques of engineering to biology and medicine. Biomedical engineering focuses on the advances that improve human health and health care at all levels. In this hands-on class, we will focus on various body systems and solve challenges using the engineering-design process.
Botany- 6/7/8
Botany, also known as plant biology, is the study of plants. It is a scientific discipline based on observation, experimentation, recording, classification, and the testing of hypotheses. You will learn, to explore and study a variety of plant subjects with our hands-on indoor and outdoor classroom.
Broadcasting Our Stories—6/7/8
Learners will use the broadcasting booth and professional level production tools to tell stories in the form of short documentaries. From storyboarding to final cut, you will use digital media to share these stories with the world.
Graphic Design— 6th
In this unit, students will understand the basic elements of graphic design and how they are used in different formats. They will explore, learn, and utilize the professional graphic design programs Adobe Illustrator and Adobe PhotoShop to apply the elements of design to create their own artwork through various mediums. They will also think and learn critically as they apply, evaluate, and respond to differing strategies for solving problems and making decisions in their artwork using the graphic design software programs.
Imagineering in a Box—6th
Students will work as artists, designers & engineers to create their own theme park concepts. Following the creative development process used at Walt Disney Imagineering, they will explore experiential storytelling, create a theme, mood board & map for their park, then design rides. This class includes both the artistic & engineering aspects of park & ride design.
Kitchen Chemistry—6th
Students will look at cooking from a scientific basis. Students will conduct an edible experiment and look at the science behind how it all works. Not only will chemical principles be examined, but also biochemical, biological, microbiological, and maybe even a little physics.
Laser Etching- 6/7/8
Students will be using the Epilog Laser Cutter/Etcher, along with Adobe Illustrator, to design and create multiple projects. Some projects include a wooden notebook cover, tile coasters, a wooden puzzle, an acrylic keychain, and/or repurpose glass jars. Students will learn how to convert images using SVG transfers, design using the shape tools, and much more.
Universe—6/7/8
Students will work in teams to design settlements where the first space settlers might live and work. You will follow the engineering design process to: determine the criteria of a successful settlement, research locations for your settlement, brainstorm ideas that take your location into account, plan and create a prototype settlement, then evaluate and make improvements on your settlement.
Spring 2022 6th UOS 2
Animation Character Design-6th
In this unit, students will understand the history of animation and how it evolved over time. They will learn about the basic character design principles developed by Walt Disney Studios and how the principles affect animation art standards and story line development used by others. Students will also explore the art of anime and compare/contrast this art form with Disney’s principles. Students will incorporate the principles of animation to develop their own character, create it using Adobe PhotoShop and Character Animator, and then create their own short animation using their character.
Forensic Science—6/7/8
Students will work a simulated crime scene and use tools a real forensic scientist would use. They will work weekly on labs designed to help them understand the career of forensic science. Students will study such subjects as fingerprinting, handwriting , chromatography, arson investigation, Hair and Fiber analysis, etc.
Future Cities—6th
Students will research real-world challenges facing the cities of tomorrow, then use design & simulation software to virtually create their own ideal community that provides solutions to today’s problems.
Interior Design-6/7/8
Interior design students will build the skills necessary to create inspiring spaces, by taking an interdisciplinary approach that draws from art, architecture, and digital design.
SAGE Start-Up—6/7/8
Students will have the opportunity to become an entrepreneur by working together to design a business and use the Fab Lab to create and market products for that business. Students will also adopt a global cause and will support their cause with the proceeds from their business.
Science Fair: Earth & Environmental Sciences—6/7/8
Students will create a science fair exhibit in the area of earth environmental sciences. Possible topics include: earth science, water science, meteorology, ecology, waste management, and renewable energy. You will follow the scientific method to: ask a question, research the topic, construct and test a hypothesis, and analyze and report your results.
Special Effects—6th
Students will complete 3 intro videos to learn the foundations of Adobe Premiere Pro and Adobe After Effects. From there, students may pick the projects they would like to work on. Projects include but are not limited to: making people look like holograms, creating light sabers, make someone look like they just jumped up into the sky, make lightning come out of a magic wand, adding a bionic eye to an individual. Students will have access to green screens, padcasters, microphones, and filming with a drone.
Stock Market 1.0-6th
Students will be introduced to the basic concepts of the stock market. While working with a team to invest a virtual $100,000, students will use real-world data to make informed investments. Students will acquire a basic financial vocabulary and develop personal financial literacy.
Alternative Locomotion- 6/7/8
Learners will evaluate different types of locomotion while engaging in hands on activities related to alternative power.
We will be exploring wind, solar, steam, potential energy and magnetic tracks to make objects move. Some of the planned activities are building a small solar car, a pop pop steam powered boat, a rubber band plane and a maglev car. For each project we will research the pros and cons for each type of energy sources. The culminating project will be to present your findings using digital tools and your models.
Biomedical Engineering—6th
Biomedical engineering is the application of the principles and problem-solving techniques of engineering to biology and medicine. Biomedical engineering focuses on the advances that improve human health and health care at all levels. In this hands-on class, we will focus on various body systems and solve challenges using the engineering-design process.
Botany- 6/7/8
Botany, also known as plant biology, is the study of plants. It is a scientific discipline based on observation, experimentation, recording, classification, and the testing of hypotheses. You will learn, to explore and study a variety of plant subjects with our hands-on indoor and outdoor classroom.
Broadcasting Our Stories—6/7/8
Learners will use the broadcasting booth and professional level production tools to tell stories in the form of short documentaries. From storyboarding to final cut, you will use digital media to share these stories with the world.
Graphic Design— 6th
In this unit, students will understand the basic elements of graphic design and how they are used in different formats. They will explore, learn, and utilize the professional graphic design programs Adobe Illustrator and Adobe PhotoShop to apply the elements of design to create their own artwork through various mediums. They will also think and learn critically as they apply, evaluate, and respond to differing strategies for solving problems and making decisions in their artwork using the graphic design software programs.
Imagineering in a Box—6th
Students will work as artists, designers & engineers to create their own theme park concepts. Following the creative development process used at Walt Disney Imagineering, they will explore experiential storytelling, create a theme, mood board & map for their park, then design rides. This class includes both the artistic & engineering aspects of park & ride design.
Kitchen Chemistry—6th
Students will look at cooking from a scientific basis. Students will conduct an edible experiment and look at the science behind how it all works. Not only will chemical principles be examined, but also biochemical, biological, microbiological, and maybe even a little physics.
Laser Etching- 6/7/8
Students will be using the Epilog Laser Cutter/Etcher, along with Adobe Illustrator, to design and create multiple projects. Some projects include a wooden notebook cover, tile coasters, a wooden puzzle, an acrylic keychain, and/or repurpose glass jars. Students will learn how to convert images using SVG transfers, design using the shape tools, and much more.
Universe—6/7/8
Students will work in teams to design settlements where the first space settlers might live and work. You will follow the engineering design process to: determine the criteria of a successful settlement, research locations for your settlement, brainstorm ideas that take your location into account, plan and create a prototype settlement, then evaluate and make improvements on your settlement.
Spring 2022 6th UOS 2
Animation Character Design-6th
In this unit, students will understand the history of animation and how it evolved over time. They will learn about the basic character design principles developed by Walt Disney Studios and how the principles affect animation art standards and story line development used by others. Students will also explore the art of anime and compare/contrast this art form with Disney’s principles. Students will incorporate the principles of animation to develop their own character, create it using Adobe PhotoShop and Character Animator, and then create their own short animation using their character.
Forensic Science—6/7/8
Students will work a simulated crime scene and use tools a real forensic scientist would use. They will work weekly on labs designed to help them understand the career of forensic science. Students will study such subjects as fingerprinting, handwriting , chromatography, arson investigation, Hair and Fiber analysis, etc.
Future Cities—6th
Students will research real-world challenges facing the cities of tomorrow, then use design & simulation software to virtually create their own ideal community that provides solutions to today’s problems.
Interior Design-6/7/8
Interior design students will build the skills necessary to create inspiring spaces, by taking an interdisciplinary approach that draws from art, architecture, and digital design.
SAGE Start-Up—6/7/8
Students will have the opportunity to become an entrepreneur by working together to design a business and use the Fab Lab to create and market products for that business. Students will also adopt a global cause and will support their cause with the proceeds from their business.
Science Fair: Earth & Environmental Sciences—6/7/8
Students will create a science fair exhibit in the area of earth environmental sciences. Possible topics include: earth science, water science, meteorology, ecology, waste management, and renewable energy. You will follow the scientific method to: ask a question, research the topic, construct and test a hypothesis, and analyze and report your results.
Special Effects—6th
Students will complete 3 intro videos to learn the foundations of Adobe Premiere Pro and Adobe After Effects. From there, students may pick the projects they would like to work on. Projects include but are not limited to: making people look like holograms, creating light sabers, make someone look like they just jumped up into the sky, make lightning come out of a magic wand, adding a bionic eye to an individual. Students will have access to green screens, padcasters, microphones, and filming with a drone.
Stock Market 1.0-6th
Students will be introduced to the basic concepts of the stock market. While working with a team to invest a virtual $100,000, students will use real-world data to make informed investments. Students will acquire a basic financial vocabulary and develop personal financial literacy.